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1.13 Multiplayer

Alliances

  • Players can make and break alliances as they choose.
  • Allied warbands may choose to end battles peacefully if no enemies remain on the battlefield. However:
  • Warriors from an allied warband do not count for panic tests.
  • Warriors cannot use the Leadership (LD) of an allied leader.
  • Spells or effects targeting “friendly” or “allied” warriors do not benefit allies.
  • Each warband must spot hidden enemies independently (i.e., an enemy may be spotted by one warband but remain hidden to another).

Close Combat

  • Warriors engaged in close combat fight during the close combat phase of each opponent they are fighting.
  • This can give a warrior multiple attacks per player cycle.

Shooting

  • You may shoot into close combat where an allied warrior is involved.
  • Roll to randomize hits.
  • Allies killed by friendly fire still yield experience for the shooter.

Underdog Experience and Multiplayer

When determining whether underdog experience is granted, players compare with the warband that has the 2nd highest rating.`