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1.13 Multiplayer

Alliances​

  • Players can make and break alliances as they choose.
  • Allied warbands may choose to end battles peacefully if no enemies remain on the battlefield. However:
  • Warriors from an allied warband do not count for panic tests.
  • Warriors cannot use the Leadership (LD) of an allied leader.
  • Spells or effects targeting “friendly” or “allied” warriors do not benefit allies.
  • Each warband must spot hidden enemies independently (i.e., an enemy may be spotted by one warband but remain hidden to another).

Close Combat​

  • Warriors engaged in close combat fight during the close combat phase of each opponent they are fighting.
  • This can give a warrior multiple attacks per player cycle.

Shooting​

  • You may shoot into close combat where an allied warrior is involved.
  • Roll to randomize hits.
  • Allies killed by friendly fire still yield experience for the shooter.

Underdog Experience and Multiplayer​

When determining whether underdog experience is granted, players compare with the warband that has the 2nd highest rating.`