Recruiting a Warband
- Start with 500gc to buy warriors and equipment.
- Miscellaneous Equipment can only be bought after your first battle.
- At warband creation, rare items listed on your roster can be bought without rarity rolls.
- You must recruit your designated leader when forming your warband.
Starting Experience
- Heroes do not receive advances from their starting XP.
Maximum Number of Heroes
- Warbands may have no more than 6 heroes at any time.
- You may fire any warband member at any time.
Henchmen Groups
- Henchmen are hired in groups of 1–5 with identical equipment.
- They gain XP and level up as a group.
- Groups cannot split, but they can be merged.
- Reinforcement is done in the Trading Phase.
- Groups of 2+ may re-roll each advance once — second result is final.
Warband Rating Calculation
- [Number of warriors × 5]
- [Total XP across all models]
- [+15 per Monster]
- [Hired Swords' rating]
- = Total Warband Rating
- If your rating is 50+ lower than the enemy, you get Underdog XP (before the battle).
- Hired Swords contribute their rating (base + XP).
Henchmen & Warband Rating Example
- A 3-man group with 6 XP:
- (3×5 = 15) + (6×3 = 18) → Warband Rating = 33
Reinforcing Experienced Henchmen
- Roll D6 — that’s the total XP you can assign to new recruits.
- Example: Roll of 6 → recruit:
- 1 henchman with 6 XP, or
- 2 with 3 XP, or
- 6 with 1 XP, etc.
- Hiring cost remains the same, regardless of experience.