Sorcery of Rhuin
Skitterleap D 6+
Range: 30”
Effect: One friendly warrior is immediately moved to anywhere within 7" of caster.
- Target may be placed into close combat, in which case he counts as charging.
- Cannot target warriors currently engaged in Close Combat.
- Cannot target Monsters or Hired Swords.
(Mounts and Animals never leave ground level.)
Warp Lightning D 6+
Magic Missile
Range: 8”
Effect: Make four WS 7+ attacks.
- Hits can cause Critical Wounds.
- Each hit must target a different warrior.
- If there are not enough enemies within range, the remaining hits must target friendly warriors of your choice instead. (But will never target caster.)
Vermintide D 4+
Range: 7” radius
Effect: Friendly Giant Rats gain +1 to WS rolls and +2 to I rolls on profile and their attacks are poisonous.
(Poisonous attacks may re-roll natural 1s.)
Lasts until: The beginning of your next turn.
Deathcuts D 8+
Magic Missile
Range: 7”
Effect: Make three poisonous WS 7+ attacks.
(Poisonous attacks may re-roll natural 1s.)
Warpscorch D 8+ / 11+
Magic Missile
Range: Flame Template
Effect: Make one flaming WS 9+ attack against all warriors under the template.
Augment: At +3 Difficulty, all warriors successfully wounded by this spell must take a panic test. (Including friendly warriors.) (Declare which version you are attempting before rolling dice.)
Children of the Horned Rat N/A
Effect: Warband size is increased from 15 to 18.
- However, these three new slots can only be filled by Giant Rats.
- Multiple Wizards with this spell still only increase max Warband size to 18.
- If all Wizards with this spell are lost, remove warband members of your choice until the warband is brought back down to 15 members.