๐บ๏ธ Terrainโ
- A central building represents the defenderโs camp.
๐ฆ Deploymentโ
- Defender: Deploy inside or within 6" of the center building.
- Attacker: Deploy anywhere on the board but not within 12" of an enemy.
๐ฒ Starting the Gameโ
- The attacker has the first turn.
๐ฆ Special Rulesโ
- Escaping Defenders:
- Any defender may leave the battlefield via any table edge and may not return.
- Warriors that leave are not considered out of action.
๐ Game Endingโ
- The game ends when the defending leader is either put out of action or escapes.
- If the leader is killed, the attacker wins.
- If the leader escapes, the defender wins.
๐ Experienceโ
- +1 XP to any hero or henchman who puts the defending leader out of action.
- This is in addition to standard experience for taking out an enemy hero.